![]() I hadnt gotten 200 marksmanship kills with him so it couldnt level him up. This way the user does't need to use the console.ĭefault I have the option as level with player (Setlevel 1000 0 1 0), but let the user overide it if they want.Įdited by sLoPpYdOtBiGhOlE, 19 October 2015 - 02:53 am. You actually have to unlock the operator before you can start leveling them up. You could set that 1 simple line to whatever you like that suites your play style.Ĭheck here for what those 4 SetLevel values mean and do:īasically in my own follower mod I use a dialogue or mcm or input text option to adjust the NPC level which basically uses the console version of SetLevel via console plugin. The above would make it so your follower would level with you, but always be 10 levels below you. All skills level up by having the skill on your bar and earning exp.Most skill lines (not the skills in the line, but the whole group) are leveled via normal exp (with a skill from the skill line loaded on your bar, more of the same line on your bar, the faster the skill line levels)The excepts areSoul magic - Doing main quest line (the quests. (Only needs to be done once per follower) Open the console and click the follower and type Then when in game and you want a follower to be reduced in comparison to your level Save it as lev.txt in your skyrim directory. Open notepad and paste this in it: setlevel 1000 -10 1 0 If your not shy of a console command to do the job as you want it when needed then. There is an AdvanceSkill function in papyrus is only for PC and not NPC.Īlso there is a SetPlayerLevel added by SKSE (1.7.2 onwards), but once again only for PC and not NPC. You use to be able to set NPC levels by using the Actor Values XXXXXXSkillAdvance which in turn would level your NPC to a level as the Skill XP inceases.īut patch 1.9 made it redundant and the XXXXXXSkillAdvance no longer works. Older versions of PapyrusUtil (pre v2.8 ) also had similar console functionality to call caonsole commands from scripts which meant you could call SetLevel A B C D from scripts.īut newer versions of PapyrusUtil have had the console functions removed. So this may be why most mods don't offer you to hard set the level of the NPC to X level.ĬonsolePlugin_3 is not hosted here on nexus as far as I'm aware (not actually checked). The only way I could make the npc level with me when their base actor is flagged in CK as a certain level and not to level with player then I had to resort to a third party console plugin so i could call the the console version of SetLevel A B C D via script (there's no papyrus equivalent for NPC). (I could be wrong)įor me I wanted my followers to level up with me as I level (not what your after, you want the opposite almost) Not sure, but I don't think there's an easy way to set the level of a NPC in game via script functions. ![]()
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